ThreadSchedule 1.0.0
Modern C++ thread management library
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ThreadSchedule

Tests Integration Registry Integration Runtime Tests Documentation [License](LICENSE)

A modern C++ library for advanced thread management on Linux and Windows. ThreadSchedule provides enhanced wrappers for std::thread, std::jthread, and pthread with extended functionality including thread naming, priority management, CPU affinity, and high-performance thread pools.

Available as header-only, as a C++20 module (import threadschedule;), or with optional shared runtime for multi-DSO applications.

Key Features

  • Modern C++: Full C++17, C++20, C++23, and C++26 support with automatic feature detection and optimization
  • C++20 Modules: Optional import threadschedule; support (C++20+)
  • Header-Only or Shared Runtime: Choose based on your needs
  • Enhanced Wrappers: Extend std::thread, std::jthread, and pthread with powerful features
  • Non-owning Views: Zero-overhead views to configure existing threads or find by name (Linux)
  • Thread Naming: Human-readable thread names for debugging
  • Priority & Scheduling: Fine-grained control over thread priorities and scheduling policies
  • CPU Affinity: Pin threads to specific CPU cores
  • Global Control Registry: Process-wide registry to list and control running threads (affinity, priority, name)
  • Profiles: High-level presets for priority/policy/affinity
  • NUMA-aware Topology Helpers: Easy affinity builders across nodes
  • Chaos Testing: RAII controller to perturb affinity/priority for validation
  • C++20 Coroutines: task<T>, generator<T>, and sync_wait out of the box – no boilerplate promise types needed
  • High-Performance Pools: Work-stealing thread pool optimized for 10k+ tasks/second
  • Scheduled Tasks: Run tasks at specific times, after delays, or periodically
  • Error Handling: Comprehensive exception handling with error callbacks and context
  • Performance Metrics: Built-in statistics and monitoring
  • RAII & Exception Safety: Automatic resource management
  • Multiple Integration Methods: CMake, CPM, Conan, FetchContent

Documentation

Platform Support

ThreadSchedule is designed to work on any platform with a C++17 (or newer) compiler and standard threading support. The library is continuously tested on:

Platform Compiler C++17 C++20 C++23 C++26
Linux (x86_64)
Ubuntu 22.04 GCC 11 -
Ubuntu 22.04 GCC 12 - - -
Ubuntu 22.04 Clang 14 -
Ubuntu 22.04 Clang 15 - -
Ubuntu 24.04 GCC 13 -
Ubuntu 24.04 GCC 14
Ubuntu 24.04 GCC 15 -
Ubuntu 24.04 Clang 16 - -
Ubuntu 24.04 Clang 18 - -
Ubuntu 24.04 Clang 19 -
Ubuntu 24.04 Clang 21 -
Linux (ARM64)
Ubuntu 24.04 ARM64 GCC 13 (system) -
Ubuntu 24.04 ARM64 GCC 14 -
Windows
Windows Server 2022 MSVC 2022 -
Windows Server 2022 MinGW-w64 (GCC 15) -
Windows Server 2025 MSVC 2022 -
Windows Server 2025 MinGW-w64 (GCC 15) -

Additional platforms: ThreadSchedule should work on other platforms (macOS, FreeBSD, other Linux distributions) with standard C++17+ compilers, but these are not regularly tested in CI.

C++23: GCC 12's libstdc++ lacks monadic std::expected operations (and_then, transform, …). Clang 16/18 on Ubuntu 24.04 use GCC 14's libstdc++ headers which expose std::expected incorrectly to those Clang versions. These combinations are therefore only tested up to C++20.

C++26: Requires GCC 14+ or Clang 19+. MSVC does not yet expose cxx_std_26 to CMake; C++26 on Windows is not tested.

GCC 15: Installed via ppa:ubuntu-toolchain-r/test on Ubuntu 24.04.

Clang 21: Installed via the official LLVM apt repository (apt.llvm.org) on Ubuntu 24.04.

Windows ARM64: Not currently covered by GitHub-hosted runners, requires self-hosted runner for testing.

MinGW: MinGW-w64 (MSYS2) ships GCC 15 and provides full Windows API support including thread naming (Windows 10+).

Quick Start

Installation

Add to your CMakeLists.txt using CPM.cmake:

include(${CMAKE_BINARY_DIR}/cmake/CPM.cmake)
CPMAddPackage(
NAME ThreadSchedule
GITHUB_REPOSITORY Katze719/ThreadSchedule
GIT_TAG main # or specific version tag
OPTIONS "THREADSCHEDULE_BUILD_EXAMPLES OFF" "THREADSCHEDULE_BUILD_TESTS OFF"
)
add_executable(your_app src/main.cpp)
target_link_libraries(your_app PRIVATE ThreadSchedule::ThreadSchedule)

Other integration methods: See docs/INTEGRATION.md for FetchContent, Conan, system installation, and shared runtime option.

C++20 Module Usage

ThreadSchedule can also be consumed as a C++20 module (requires CMake 3.28+ and Ninja or Visual Studio 17.4+):

# In your CMakeLists.txt
set(CMAKE_CXX_STANDARD 20)
CPMAddPackage(
NAME ThreadSchedule
GITHUB_REPOSITORY Katze719/ThreadSchedule
GIT_TAG main
OPTIONS "THREADSCHEDULE_MODULE ON"
)
add_executable(your_app src/main.cpp)
target_link_libraries(your_app PRIVATE ThreadSchedule::Module)
// src/main.cpp
import threadschedule;
int main() {
ts::HighPerformancePool pool(4);
auto future = pool.submit([]() { return 42; });
return future.get() != 42;
}

Basic Usage

using namespace threadschedule;
int main() {
// Enhanced thread with configuration
ThreadWrapper worker([]() {
std::cout << "Worker running!" << std::endl;
});
worker.set_name("my_worker");
worker.set_priority(ThreadPriority::normal());
// High-performance thread pool
pool.configure_threads("worker");
pool.distribute_across_cpus();
auto future = pool.submit([]() { return 42; });
std::cout << "Result: " << future.get() << std::endl;
// Scheduled tasks (uses ThreadPool by default)
ScheduledThreadPool scheduler(4);
auto handle = scheduler.schedule_periodic(std::chrono::seconds(5), []() {
std::cout << "Periodic task executed!" << std::endl;
});
// Or use high-performance pool for frequent tasks
ScheduledHighPerformancePool scheduler_hp(4);
auto handle_hp = scheduler_hp.schedule_periodic(std::chrono::milliseconds(100), []() {
std::cout << "Frequent task!" << std::endl;
});
// Error handling
pool_safe.add_error_callback([](const TaskError& error) {
std::cerr << "Task error: " << error.what() << std::endl;
});
return 0;
}
HighPerformancePool combined with an ErrorHandler.
High-performance thread pool optimized for high-frequency task submission.
Owning wrapper around std::thread with RAII join-on-destroy semantics.
Holds diagnostic information captured from a failed task.
auto what() const -> std::string
Extract the message string from the stored exception.
Modern C++17/20/23/26 Thread Scheduling Library.

Non-owning Thread Views

Operate on existing threads without owning their lifetime.

using namespace threadschedule;
std::thread t([]{ /* work */ });
// Configure existing std::thread
v.set_name("worker_0");
v.set_affinity(ThreadAffinity({0}));
v.join(); // joins the underlying t
Manages a set of CPU indices to which a thread may be bound.
Non-owning view over an externally managed std::thread.

Using thread views with APIs expecting std::thread/stdjthread references

  • Views do not own threads. Use .get() to pass a reference to APIs that expect std::thread& or (C++20) std::jthread&.
  • Ownership stays with the original std::thread/std::jthread object.
void configure(std::thread& t);
std::thread t([]{ /* work */ });
configure(v.get()); // non-owning reference

You can also pass threads directly to APIs that take views; the view is created implicitly (non-owning):

std::thread t2([]{});
operate(t2); // implicit, non-owning

std::jthread (C++20):

std::jthread jt([](std::stop_token st){ /* work */ });
JThreadWrapperView jv(jt);
jv.set_name("jworker");
jv.request_stop();
jv.join();

Global Thread Registry

Opt-in registered threads with process-wide control, without imposing overhead on normal wrappers.

#include <threadschedule/registered_threads.hpp>
#include <threadschedule/thread_registry.hpp>
using namespace threadschedule;
int main() {
// Opt-in registration via *Reg wrapper
ThreadWrapperReg t("worker-1", "io", [] {
// ... work ...
});
// Chainable query API - direct filter and apply operations
registry()
.filter([](const RegisteredThreadInfo& e){ return e.componentTag == "io"; })
.for_each([&](const RegisteredThreadInfo& e){
(void)registry().set_name(e.tid, std::string("io-")+e.name);
(void)registry().set_priority(e.tid, ThreadPriority{0});
});
// Count threads by tag
auto io_count = registry()
.filter([](const RegisteredThreadInfo& e){ return e.componentTag == "io"; })
.count();
// Check if any IO threads exist
bool has_io = registry().any([](const RegisteredThreadInfo& e){ return e.componentTag == "io"; });
// Find specific thread
auto found = registry().find_if([](const RegisteredThreadInfo& e){ return e.name == "worker-1"; });
// Map to extract TIDs
auto tids = registry().filter(...).map([](auto& e) { return e.tid; });
t.join();
}
Value-semantic wrapper for a thread scheduling priority.
ThreadWrapper with automatic registration in the global ThreadRegistry.
Snapshot of metadata for a single registered thread.

For multi-DSO applications: Use the shared runtime option (THREADSCHEDULE_RUNTIME=ON) to ensure a single process-wide registry. See docs/REGISTRY.md for detailed patterns.

Notes:

  • Normal wrappers (ThreadWrapper, JThreadWrapper, PThreadWrapper) remain zero-overhead.
  • The registry requires control blocks for all operations. Threads must be registered with control blocks to be controllable via the registry.
  • Use *Reg wrappers (e.g., ThreadWrapperReg) or AutoRegisterCurrentThread for automatic control block creation and registration.

Find by name (Linux):

ThreadByNameView by_name("th_1");
if (by_name.found()) {
by_name.set_name("new_name");
ThreadAffinity one_core; one_core.add_cpu(0);
by_name.set_affinity(one_core);
}
Looks up an OS thread by its name via /proc and provides scheduling control.

Error handling with expected

ThreadSchedule uses threadschedule::expected<T, std::error_code> (and expected<void, std::error_code>). When available, this aliases to std::expected, otherwise, a compatible fallback based on P0323R3 is used.

Note: when building with -fno-exceptions, behavior is not standard-conforming because value()/operator* cannot throw bad_expected_access on error (exceptions are disabled). In that mode, always check has_value() or use value_or() before accessing the value.

Recommended usage:

auto r = worker.set_name("my_worker");
if (!r) {
// Inspect r.error() (std::error_code)
}
auto value = pool.submit([]{ return 42; }); // standard future-based API remains unchanged

Coroutines (C++20)

Lazy coroutine primitives – no boilerplate promise types required.

using namespace threadschedule;
// Lazy single-value coroutine
task<int> compute(int x) {
co_return x * 2;
}
task<int> pipeline() {
int a = co_await compute(21); // lazy -- starts here
co_return a; // 42
}
int main() {
// Blocking bridge for synchronous code
int result = sync_wait(pipeline());
// Lazy sequence coroutine
auto fib = []() -> generator<int> {
int a = 0, b = 1;
while (true) {
co_yield a;
auto tmp = a; a = b; b = tmp + b;
}
};
for (int v : fib()) {
if (v > 1000) break;
std::cout << v << "\n";
}
}

For more details: See the Coroutines Guide.

API Overview

Thread Wrappers

Class Description Available On
ThreadWrapper Enhanced std::thread with naming, priority, affinity Linux, Windows
JThreadWrapper Enhanced std::jthread with cooperative cancellation (C++20) Linux, Windows
PThreadWrapper Modern C++ interface for POSIX threads Linux only

Passing wrappers into APIs expecting std::thread/stdjthread

  • std::thread and std::jthread are move-only. When an API expects std::thread&& or std::jthread&&, pass the underlying thread via release() from the wrapper.
  • Avoid relying on implicit conversions; release() clearly transfers ownership and prevents accidental selection of the functor constructor of std::thread.
void accept_std_thread(std::thread&& t);
ThreadWrapper w([]{ /* work */ });
accept_std_thread(w.release()); // move ownership of the underlying std::thread
  • Conversely, you can construct wrappers from rvalue threads:
void take_wrapper(ThreadWrapper w);
std::thread make_thread();
take_wrapper(make_thread()); // implicit move into ThreadWrapper
std::thread t([]{});
take_wrapper(std::move(t)); // explicit move into ThreadWrapper

Thread Views (non-owning)

Zero-overhead helpers to operate on existing threads without taking ownership.

Class Description Available On
ThreadWrapperView View over an existing std::thread Linux, Windows
JThreadWrapperView View over an existing std::jthread (C++20) Linux, Windows
ThreadByNameView Locate and control a thread by its name Linux only

Thread Pools

Class Use Case Performance
ThreadPool General-purpose, simple API < 1k tasks/sec
HighPerformancePool Work-stealing, optimized for throughput 10k+ tasks/sec
FastThreadPool Single-queue, minimal overhead 1k-10k tasks/sec

Configuration

// Scheduling policies
SchedulingPolicy::OTHER // Standard time-sharing
SchedulingPolicy::FIFO // Real-time FIFO
SchedulingPolicy::RR // Real-time round-robin
SchedulingPolicy::BATCH // Batch processing
SchedulingPolicy::IDLE // Low priority background
// Priority management
ThreadPriority::lowest() // Minimum priority
ThreadPriority::normal() // Default priority
ThreadPriority::highest() // Maximum priority
ThreadPriority(value) // Custom priority
// CPU affinity
ThreadAffinity affinity({0, 1, 2}); // Pin to CPUs 0, 1, 2
worker.set_affinity(affinity);

For more details: See the Integration Guide, Registry Guide, and CMake Reference linked at the top of this README.

Benchmark Results

Performance varies by system configuration, workload characteristics, and task complexity. See benchmarks/ for detailed performance analysis, real-world scenario testing, and optimization recommendations.

Platform-Specific Features

Linux

  • Full pthread API support
  • Real-time scheduling policies (FIFO, RR, DEADLINE)
  • CPU affinity and NUMA control
  • Nice values for process priority

Windows

  • Thread naming (Windows 10 1607+)
  • Thread priority classes
  • CPU affinity masking
  • Process priority control

Note: PThreadWrapper is Linux-only. Use ThreadWrapper or JThreadWrapper for cross-platform code.

Contributing

Contributions are welcome! Please:

  1. Fork the repository
  2. Create a feature branch (git checkout -b feature/amazing-feature)
  3. Commit your changes with clear messages
  4. Push to your branch (git push origin feature/amazing-feature)
  5. Open a Pull Request

License

This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details.

Acknowledgments

  • POSIX threads documentation
  • Modern C++ threading best practices
  • Linux kernel scheduling documentation
  • C++20/23/26 concurrency improvements