|
ThreadSchedule 3.0.0
Modern C++ thread management library
|
Low-overhead fire-and-forget pool implementation. More...
#include "../callable/bind.hpp"#include "../callable/move_only_function.hpp"#include "callbacks.hpp"#include "deadline.hpp"#include "shutdown_policy_backend.hpp"#include "worker_context_guard.hpp"#include "worker_count.hpp"#include <atomic>#include <chrono>#include <condition_variable>#include <cstddef>#include <future>#include <memory>#include <mutex>#include <optional>#include <queue>#include <stdexcept>#include <string>#include <system_error>#include <thread>#include <type_traits>#include <utility>#include <vector>Go to the source code of this file.
Classes | |
| class | threadschedule::detail::lightweight_pool_backend_base< TaskSize > |
| Ultra-lightweight fire-and-forget thread pool. More... | |
Namespaces | |
| namespace | threadschedule |
| namespace | threadschedule::detail |
| Aggregates multiple thread_registry_backend instances into a single queryable view. | |
Typedefs | |
| using | threadschedule::detail::lightweight_pool_backend = lightweight_pool_backend_base<> |
| Default lightweight pool with 64-byte task slots (56 bytes usable). | |
Low-overhead fire-and-forget pool implementation.
Self-contained internal implementation header.
Definition in file lightweight_pool_backend_base.hpp.